
(System. +LocalizationPatch.Postfix (System.String localizationKey, `2& _result) (at :0) Play in 'creative mode' - you can create a seperate world dedicated. BindingNotFoundException: Couldn't get an instance of, it wasn't bound.ī.GetInstance (System.Type type) (at :0)ī.GetInstance () (at :0) Developer Mode can be used to: Keep playing in the same world - 1) Spawn in new beavers after an extinction event or 2) Add logs if youve run out before getting a forester or 3) Add emergency food/water to prevent extinction in the first place, as pointed out by u/MegaMinerDL. Successfully connected to the Steam client. SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561197995687035 Setting breakpad minidump AppID = 1062090

(wrapper dynamic-method) (,)ī. ( containerDefinition) (at :0)ī.RunConfigurators ( 1 configurators) (at :0) .ConfigureContainer ( container, 1 configurators, binder, provisionListenerNotifier, injectionListenerNotifier) (at :0)ī.CreateContainer ( 1 configurators) (at :0) .CreateChildContainer (1 configurators) (at :0)ī.CreateChildContainer (`1 configurators) (at :0)ī.CreateChildContainer ( configurators) (at :0)ī () (at :0)ī () (at :0) ( containerDefinition, entryPoint, System.Boolean first) (at :0) TypeLoadException: Could not resolve type with token 01000046 from typeref (expected class '' in assembly 'Timberborn.Persistence, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null')ī.Install ( configurator) (at :0) Initialized configurators for MainMenu (First) Initialized configurators for Global (First) Loading scene: MainMenu, prefixes in scene: Loading scene: Global, prefixes in scene: timberApi Creating new asset area with prefix: timberApi System.TypeLoadException: Could not resolve type with token 01000046 from typeref (expected class '' in assembly 'Timberborn.Persistence, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null') AccessTools.GetTypesFromAssembly: assembly TimberAPI, Version=0.4.2.0, Culture=neutral, PublicKeyToken=null => : Exception of type '' was thrown.Ĭould not resolve type with token 01000046 from typeref (expected class '' in assembly 'Timberborn.Persistence, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null')Īt (wrapper managed-to-native) (,bool)Īt () in :0Īt ( assembly) in :0

The game only presents a black screen, does not start at all. Developer Mode can be used to: Keep playing in the same world - 1) Spawn in new beavers after an extinction event or 2) Add logs if you've run out before getting a forester or 3) Add emergency food/water to prevent extinction in the first place, as pointed out by u/MegaMinerDL. The following is logged in the console window. Tried using the preloader fix to no avail.

Timberborne v latest as at 24-07-2022 (non-experimental)
